Team

.md

Everybody who may open your admin panel and the invitations still waiting, in one list, with the person you pick beside it and what their role lets them do.

Team in your admin sidebar lists the people who run your firm with you: the owner, everybody who carries one of your roles, and the invitations nobody accepted yet. Traders are under Users. Somebody on the team is a trader with a role, so they can trade on your platform as well.

You need the view_team permission to open the screen and manage_team to invite people, change a role, switch off somebody's sign-in, sign them out or take them off the team. Without manage_team you see the same screen with nothing to change.

The list

The screen opens on the list alone, across its whole width, and shows nobody in full until you pick them. The members come first and the invitations after them, under their own heading.

Each member shows their email address, their role, whether they set up two-factor, when they joined and when they were last active. A member whose role asks for two-factor while they have none is marked, and so is somebody who cannot sign in. Each invitation shows the address it went to, the role it gives, who sent it and when it stops working.

Under the title the list counts the members, the open invitations and the members without two-factor. The last two are also filters: click one to see only those, click it again to see everybody.

The search box finds a member by name, email address, role or usr_ id, and an invitation by address, role or who sent it. The filter menu shows members, invitations or both, narrows to one role or the owner, to people who can or cannot sign in, and to people with or without two-factor. The same menu sorts by name, role, last active or newest, and so does clicking the head of a column. The list holds fifty to a page.

J and K move through the list and Enter opens the row they rest on. A right click on a member offers to open them as a trader on Users, sign them out everywhere, copy their email address, id or link, and take them off the team. On an invitation it offers to send it again, copy the address, the id or the link to its page in your admin panel, and revoke it. That page link is for your team: the link the invitee joins with is only shown once, right after sending.

A member

Picking a member folds the list to a column on the left and slides them in beside it. The cross or Escape folds them away again, with the list as it was. Every member has their own address, /admin/team/usr_..., with the open tab part of it.

The head says whether this is the owner or you, whether they can sign in, whether two-factor is missing and when they were last seen. Under it: their role, their two-factor and how they set it up, how many devices they are signed in on, when they joined and who invited them, and how many trading accounts they have when they trade as well.

TabWhat it holdsNeeds
AccessTheir role and whether they can sign in, and what that role allows, by group
Sign-inTheir authenticator app and passkeys, the devices they are signed in on now, and the ones they were signed out of
ActivityWhat they did and what was done to their account, without page views, with a link to the full logview_activity_logs

Changing somebody's access

The role and the sign-in switch on the Access tab are changes: pick another role or flip the switch, and the bar at the bottom of the screen counts them and saves them together. Below the roles the tab lists what the role you picked allows, before you save, and how many permissions that is more or fewer than the role they have now. When the role asks for two-factor and they have none, the tab says so: on their next click they are sent to set it up before they can go on.

A new role takes effect on their next click. Switching off sign-in signs them out on their next click and keeps them out, of the admin panel and of their trader account, and their role stays for when you switch it back on.

Three things cannot be changed here, and the server refuses them as well:

  • the owner, who holds every permission without a role,
  • your own role, which somebody else on the team changes,
  • your own sign-in, so you cannot lock yourself out.

Remove from the team takes their role away after asking first. The admin panel closes for them on their next click. Their account stays, as a trader, with whatever they trade on, and you can add them again later.

Signing somebody out

The Sign-in tab lists every browser and app a member is signed in on, with its address and how they signed in. Sign out ends one device and Sign out everywhere ends them all, both after asking first and both recorded in the activity log. They can sign in again straight away, so to keep somebody out, take them off the team or switch off their sign-in. Your own devices are under your own settings, and the owner's are the owner's alone.

Somebody new

Invite opens the form beside the list. There are two ways in:

  • Invite by email. They get a mail with a link that works for 7 days, make their account, and arrive with the role you picked. They skip onboarding and identity checks. An address that already has an account at your firm, or an invitation that still works, cannot be invited again.
  • Somebody who trades here. Pick a trader of your firm who can sign in and is not on the team yet. They keep their account and their trading accounts, and the admin panel opens for them with the role you picked. This needs view_traders as well, since it searches your traders.

The bar at the bottom says which of the two it does. Without any roles there is nothing to give, and the form links to making one.

An invitation

An invitation has its own address, /admin/team/invites/invite_.... It shows the role it gives, who sent it, when and until when it works, and its history.

Right after it was sent, the invitation shows its link once, to hand over another way than mail. Only a fingerprint of the link is kept, so it cannot be shown later. Anybody with the link can join with that role until it expires.

  • Its role is a change behind the bar at the bottom. The link stays the same, and the person gets the role the invitation holds when they accept.
  • Send again mails a new link that works for 7 days and shows it once. The old link stops working, also where you shared it yourself.
  • Revoke invitation stops the link at once.

An invitation that was accepted leaves the list. Its old address opens the person who accepted it.

In the older designs

Propper - OG and Tactical keep one screen with the invite form, the open invitations and a table of everybody on the team. A member there opens on Users. Changing a role, switching off sign-in, signing somebody out, adding a trader to the team and changing the role of an invitation are only in the standard design.